In the latest review of this popular title Handheld Computing magazine wrote about Goblin Bane: "A strong concept and good writing make it the most entertaining inebook"
Aerdh is a world of gods, magic and rule by the sword. While the all-powerful deities of Aerdh watch over the affairs of mortals, humans and the other races and creatures of the world vie for dominance and power. One such place is Redmarch, one of the greatest of the realms of men, and a land of danger, mystery and adventure.
The river of time flows ever on, and so it is that some are born to greatness, while others seek it for themselves. Moreover, there are those who have it thrust upon them, accepting the challenge willingly, or not. For some it is a burden and for others it is a glorious thing, the crowning achievement of their lives. Throughout Redmarch, and indeed all Aerdh, there are heroes and heroines of high renown, chosen by fate, desire, or chance and make their mark on the world in the service of good, or evil.
On the night of the Winter Solstice in the year 690 AC, when the snow lay thick on the ground blanketing Redmarch beneath a moonlit spread of white, fate came to the small village of Branholm and offered the mantle of greatness to Thomas Havelock.